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Towards a serious game to teach ISO/IEC 12207 software lifecycle process: an interactive learning approach

机译:走向一个严肃的游戏来教授ISO / IEC 12207软件生命周期过程:一种交互式学习方法

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摘要

ISO/IEC12207 training is a key element to provide an ability to software development organizations for selecting a set of required processes, measuring the performance of these processes, and continuously improving them. Traditionally, such training is either performed by an expert individual to the software quality management personnel most likely in form of a seminar in a classroom environment. This may also be given by a suitability qualified professional, such as a registered auditor. However, software requirements are usually subject to change, and therefore such training is not enough to teach the substantial details of the entire standard. This has led to increased reports of complications, which demotivates organization to use this standard. To improve the quality of training, a 3D serious game was proposed for the software practitioners. The preliminary idea here is that the game employs 3D office landscape to provide a realistic virtual environment ensuring that the training will be based on real word like situations. Before building a prototype for our serious game, we consulted five industrial experts whose works are related with ISO standards. To give these practitioners an opportunity to explore the conceptual design and raise some potential problems, the semi-structured interview method was used. Based on the suggestions of experts, dynamics and mechanics of the proposed game were updated. Taken together, initial results suggest that a serious game for teaching ISO/IEC 12207 should be useful for individuals who are interested to learn more about the standard.
机译:ISO / IEC12207培训是向软件开发组织提供选择一组所需过程,测量这些过程的性能并不断改进它们的能力的关键要素。传统上,此类培训是由专家个人对软件质量管理人员进行的,最有可能是在教室环境中以研讨会的形式进行的。这也可以由具有适当资格的专业人员(例如注册审核员)提供。但是,软件要求通常会发生变化,因此,这种培训不足以教导整个标准的实质性细节。这导致增加了有关并发症的报道,这使组织无法使用该标准。为了提高培训质量,针对软件从业人员提出了3D严肃游戏。这里的初步想法是,该游戏采用3D办公室景观来提供逼真的虚拟环境,从而确保训练将基于像真实单词这样的情况。在为我们的严肃游戏制作原型之前,我们咨询了五位行业专家,他们的作品与ISO标准有关。为了使这些从业者有机会探索概念设计并提出一些潜在问题,使用了半结构化面试方法。根据专家的建议,对所提议游戏的动力学和力学进行了更新。两者合计,初步结果表明,对于有兴趣进一步了解该标准的个人来说,认真学习ISO / IEC 12207的游戏应该是有用的。

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